Banished Wizard Wiki

This is the main screen where you will spend you memory fragments in order to gain advantages in the main game. There are 4 different types of upgrades to spend fragments on.

Garbled Text[]

Name Description Cost Effect Max
##@$r^@%$%$#$^% (Enter Time Vortex) Fix it With your memories. 1 Memory Fragment Access to Terminal
#$%@$#%#$%$#^$&..... (blank) -1 Memory Fragment (First time only) Unlock Upgrade tabs 1(resets each rewind)

Bug Upgrades[]

Name Description Cost Effect Initial Max
Hidden Stacks Remember some hidden stacks where you

can find gold.

1 Memory Fragment +6 Gold/s

50+ Maximum Treasure rooms

3
Warrior Skill Remember some of your fighting skills 1 Memory Fragment +3 Attack

+2 Defense

+5 Maximum of WarriorBooks

5
Advanced Level-up Remember some of your leveling up practices. Each of your level up upgrades

has a chance to appear as their advanced version. providing better bonus.

2 Memory Fragment +6 % probability of advanced upgrade 6
Wisdom Each point it this skill adds to game new quests or level up upgrades. These upgrades help mostly with deleveling. 2 Memory Fragment +1 Wisdom 3
Improved Dexterity Increases your dexterity. 2 Memory Fragment +1 Dexterity 5
Constructor Remember some of your magic know how and construct more advanced buildings

and powerups.

3 Memory Fragment +10 Maximum Arcaniem

+20 Sleepka power max

+10 Maximum of Star scribes skill

+1 scroll production

4

Snail Upgrades[]

Name Requirement Description Cost Effect Initial Max
Chrono Reservoir #$%@$#%#$%$#^$&..... Chrono Reservoir allows you to channel

more knowledge into your reality, creating

ripples in the space-time continuum that

mplify your potential.

8 Memory Fragment +5 Warrior skills memory maximum

+5 Maximum Of Hidden stacks

+1 Maximum of Improve dexterity

+1 Maximum of EXP Magic

3
Tower Quest #$%@$#%#$%$#^$&..... Each level adds one quest from Time

Tower itself.

10 Memory Fragment I. The Great Tree, BattleMage Training

2. Colossus, Decursor spell

3 Time tower basement

EXP Crusher
  • #$%@$#%#$%$#^$&.....
  • Wisdom>4
Slowly gains experience over time. 2 Timecrafted scintque +0.1 Exp/s 10
Hidden Brooms
  • #$%@$#%#$%$#^$&.....
  • Wisdom>4
Remember some hidden brooms.

(Increases space by l)

4 Memory Fragment +1 Magic brooms 3
Centipese Upgrades
  • #$%@$#%#$%$#^$&.....
  • Wisdom>3
Unlock centipede upgrades 5 Timecrafted scintque Unlock centipede upgrades 1

Centipede Upgrades[]

Requires purchasing the "Centipede Upgrades" upgrade(which requires >3 wisdom to purchase) for 5 Timecrafted Scintiques (crafting unlocked via a level up perk gained from Terminal)

Name Requirement Description Cost Effect
Remember Artisan Unlocks artisan levels
Artisan arena Allows Gunthar to find the artisan arena
Timespace Furnace Unlocks the timespace furnace which allows you to use achievement points to obtain generation

buffs for the current run

Key Forging Timespace furnace Allows the timespace furnace to turn drowlings into timespace keys
star scribes 50 Increases star book production by +1
Forest scribes 80 Increases ForestBook production by +1
Remember south Allows Gunthar to explore the south area of the map
limbo upgrade

(check name)

Limbo unlocked
Demoness Maria Limbo upgrade Unlocks the use of Demoness Maria
limbo soul generation

(check name)

Limbo upgrade Provides +1/s souls from the start of a reset

Vortex House Upgrades[]

Requires building at least 1 house from the Time Vortex

Name Requirement Cost Description Effect Initial max
Wisp Nexus Vortex House unlocked 30? memory fragments provides +1 temporal wisp per reset 10?
echo own a temporal wisp 2 temporal wisps provides +1 <thing> per reset 10?
clockwork thing own an echo 3 wisps

2 second things

+5 security per reset

+5 integrity per reset

(hidden effect: changes the wisp cost for a fragment from 1 wisp for a frag to 2? wisps for a frag,

changes the echo cost from 1 echo for 2 fragments to 2 echos for 2 fragments)

10?
Loom own wisps and an echo -2 wisp per reset

-1 echo per reset +1 owari (no apparent use?) +1 memory fragment per reset(doesn't increase?)

5