Quests appear in the large square on the left side of the hallway tab. At first, only 1 is available, but up to 8 more can be unlocked. Quests take a minute to refresh after being completed. 15 time dust can be used to get a new quest (only for the main quest slot, will replace any current quest). Some quests can only happen once per rewind, these will say "no" under the "repeatable?" column.
Quest slots:
- At least 150 wizard level
- Have more than 19 Memory Fragments
- Exactly 7 scintque, exactly 1 mysterious manuscript
- More than 1 llama, more than 1 farming level (requires at least 1 wisdom)
- More than 1k fiddles
- Exactly 30 mother of curses
- More the 499 wizard level, more than 50 truffles
As soon as you do not follow the requirements (for example, you get 31 Mother of Curses), the quest slot gets locked. Unlocked quest slots are reset every rewind.
Name: | Unlock Requirement | Quest Line (if applicable) | Description | Set Outcome | Possible Outcome(s) | Story Outcome(s) | Repeatable? |
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Let's play a game | The spirit in front of your tower wants to play a game. "I will dive into magic channeling in the air, will redirect a random stream at you - and we will see what will happen! You may get superskills or so, you know, mage..." Play the game? ...Warning: Tis can be very dangerous. Be sure you are strong enough to handle the results of such a game! | None |
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Yes | |||
Winter party | You can pick to eat the octopus, an apple, a carrot, or nothing.
(someone on Discord said something about mushrooms for one of the outcomes) |
No | |||||
Witch hunt | See witch hunt page. | ||||||
Mining job in common mine | Just some mining job. There is not much danger and not much pay |
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Yes | |||
Mining job in haunted mine | Just some mining job. In a scary mine. You know - you mine, get sick, mine, get cursed, mine, mine, get reward. |
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The mine really was haunted. You mined, got sick, mined, got cursed, mined, mined, got reward. | Yes | ||
Land certificate for purchase |
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N/A | Yes | ||||
Verification | Pick between 4 options:
Desmelda= fail, -10 security Gruntar= fail, -10 security Fireball= ??? Talking rock= fail, -10 security |
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4 leaf clover |
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Yes | |||||
Donate to church |
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Yes | ||||
Person spotted |
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N/A | |||||
You hear someone |
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N/A | |||||
Eliminate imps | N/A | Yes | |||||
Defend imps |
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N/A | You have successfully defended these mischievous little imps. Their cackles and gleeful dances fill the air as you stand victorious.
A smirk crosses your face. These imps may be chaotic, but they're useful as pawns in the grander scheme of things. Their loyalty, brought by your defense, could prove beneficial down the line. After all chaos can be a ladder. Hopefully this newfound peace will last for a while, allowing the imps to thrive in their own mischievous ways. |
Yes | |||
Drinking contest | You can participate in a drinking contest. The grand prize is 1,000 Wizcoins. However, beware that drinking may have consequences. The entry fee is 1,000 gold coins. |
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Yes | |||
Tower investigation |
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Yes | ||||
Mother of curses quest |
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Yes | ||||
Wishing pond | This night, your pond emits magical energies. You can ask for a favor but beware - you pay with your lore crystals and lose them forever. (you pay with maximum of lore crystals). Throw lore crystals into the pond? |
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Yes | |||
Ent |
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N/A | No | |||
Burned cemetery |
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Yes | ||||
Scholar with scroll |
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N/A | Yes | ||||
Witch trade | |||||||
To the moon! |
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N/A | |||||
Herb storages |
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N/A | |||||
Hire warchief |
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N/A | Yes | ||||
Organize ball |
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N/A | As the sun dipped below the horizon, you found yourself pacing in the lavishly decorated hall of your magical tower. Floating orbs of light danced around the room, casting ethereal glows on the intricate tapestries that adorned the walls. You had sent out invitations far and wide, carried by your bugs-- you hoped.
Slowly but surely, the first of the villagers began to trickle in. They marveled at the spectacle you had created, their eyes wide with awe and perhaps a hint of fear. As they started to indulge in the feast and spirits you had generously provided, you couldn't help but scan the crowd repeatedly. You were awaiting for that one face, that one aura of someone who could be a key to your lost past or a guide to your uncertain future. The night wore on and the villagers grew increasingly merry--or perhaps just drunk--on your dime. Laughter and chatter filled the air, but a sense of anticipation still weighed heavy on your shoulders. You couldn't shake the feeling that something--or someone-- was missing. "Ah, the joys of wasted potential. A room full of farmers and drunks--how utterly thrilling. I was hoping for someone a bit more...utility. But hey, at least they're good for a laugh. Well, if nothing else, this little gathering has shown me the depths to which I've sunk." |
Yes | |||
Sword Handling | You may learn to handle your sword from your local rouge. For a small fee, of course. |
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Battle Training. You learned at least some basic moves. Now you look a bit less funny with the sword | Yes | |||
I need mana |
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N/A | Yes | ||||
Free the animals | |||||||
I need star books | [The] Lich approached. "I need some star magic books... as payment, I can give you some forest books...["] |
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N/A | Yes | |||
Lysander Approaching | Lysander requests an audience. It seems he wants to collect some... sort of taxes |
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N/A | Lysander enters with an air of feigned cordiality, raising an eyebrow as he observes his {finish later} | |||
Dark memories | "You seem to becoming wiser than I knew you to be. Perhaps I have an incentive to keep you faithful to me and ensure you keep worshiping me." The Dark Lord looks at you, holding one of your precious memories. |
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N/A | No | |||
Dwarf Durinko | Durinko has presented you with an ambitious plan to reconstruct the mine. First, we'll fix the logistics. Then, we'll transport materials and attempt to open a new gold vein. To find it quickly, we'll use scintque. You wizards usually have them. If successful, we'll open more veins and the mine's production will skyrocket. I'll be frank; you'll need to gather scintque and materials, and I'll handle my part. Do you agree? | Pick from 3 options:
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N/A | "You decide to trust Durinko's promise and give him the first scintque to begin the repairs. The results soon follow. Improved logistics lead to increased gold production!" | No | ||
Build new church |
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N/A | No | |||
Church attendance |
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N/A | You give the scintque to the priestess. She looks a bit disappointed. "Oh, so this is it? I was expecting something more... magical looking! Anyway thanks, I will install it in the church and hopefully it will attract more people! Thank you a lot [player name]!
And take these herbs, they grow on my garden. Take them for free, you already helped me quite a bit. |
No | |
Scintque did not help |
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N/A | Ah, [player name]! I installed your scintque in the church, hoping it would attract more visitors. Alas, it didn't help much, and worse, someone stole the scintque on the first night! It's terrible. Priestess is almost in tears. You look at her, waiting for her to ask for another scintque. She doesn't. You make her a calming potion from the herbs and send her on her way.
You roll your eyes. What did she expect, leaving a valuable scintque unguarded? Her naivety is almost charming, in a pathetic sort of way. You can't help but think that the priestess has a lot to learn about the ways of the world. But for now, she's gone and you're one calming potion lighter. |
No | |
Demolishing of the new church | Complete scintque did not help quest |
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You gave money to the priestess.
"Thank you. I will demolish the new church. Anyway, I am thinking, that a big cathedral would be much better on that place." You looked at the priestess, but your mind was blown away. This reminds you of something... something important. You dont know what happened, but you somehow gained one memory fragment. |
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Offer: Knife |
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You purchased a knife, which increased your attack damage. | no | ||||
Guther needs help | Guther stuff |
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Sick goat | Gunther stuff | Gunther's goat has fallen ill. Could you possibly heal it? Gunther is offering herbs from his garden as a reward. |
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Spirit visitor |
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Doll | ??? |
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? | ? | |||
Dream | ??? |
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? | ? |
Total costs/ rewards for each questline:
- Build a new church= -2k wizcoin, -1 scintque, -300k gold, +1 memory fragment, +1 max arcania, +4 good, +27 herbs,
- Baelastra= -13 scintque, grants some (5?) Godly Scrolls and unlocks blue crow repeatable quest that gives 1-7 Godly Scrolls (1 seems to be far more likely than any other result) at the price of 40 star books, 30 forest books and 20 warrior books,
- ↑ Can only happen once per rewind