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Pretty sure this is everything now (might be missing a traveling event tho still)

Serephene Wants you to help her build a ship

warning: requires a LOT of scintque to be successful

Ship Creation[]

This is where scintque spending will take place and determine how equipped you are for the voyage ahead.

Quest Name Outcomes
serephine approaches build ship - -3 scintique -1000 materials
build bigger ship - -6 scintique -1.4k materials +5 cargo space
not now - puts quest on hold
refuse - cancels the quest for the current reset
seraphine returns(outfitting ship) scintique torpedo - -1 scintique +1 scintique torpedo (no apparent limit)
build hull - -2 scintique +3 ship HP
hold - allows you to gather more scintique before finalising ship
set sail - start the expedition
It is very difficult to gather a decent amount of Scintque in a single reset. In order to have enough Scintque to fund the mission, you can turn your Scintque into Timecrafted Scintque. You have to learn this ability in the Time Vortex. Timecrafted Scintque carry over through prestige. Once you have enough Timecrafted Scintque, You can decraft them into regular Scintque for the quest, and will be able to make a much stronger ship. Doing this properly can trivialize the quest.

Traveling[]

While a more kitted out ship has a better chance of making it all the way, there is still an element of randomness due to the events that might happen (or might not). There is also a possible achievement to be earned during this section. The main aim of this section of the quest line is to make it through enough random events to reach the island, as long as you reach the island with at least 1 HP you can return safely. However, certain events or options will "expedition delay", receiving 15 or more of these will mean that you wont make it to the island in time to get any of the treasure. A lot of events can happen duriing this phase it seems.

Event Outcome(s)
Bad Wind +1 expedition delay
Good wind -1 expedition delay
Pirates attack -1 HP + 100k XP
fire torpedo -1 scintique torpedo +100k XP
Siren +3 ship hp
Lost in mist +2 expedition delay
Calm waters NOTHING
Shipyard fix ship - +3 expedition delay +2 HP
refuse - continue expedition
Harbor +1 cargo boost (different to space - essentially each previous hull upgrade now gives extra cargo space )
Sady bargain -2 Scintique torpedos +3 ship HP
-1 scintique torpedos -2 expedition delay
refuse
Old Sailor +3 cargo space
Kraken (rare) flee - -5 HP
fire 1 torpedo - -1 Scintique torpedo -4 HP
fire 5 torpedos - -5 Scintique torpedos +2m XP (POG) + acievement
Icebergs navigate - +2 delay
clear path - -1 scintique tornado
power through (check name) - -3 HP
Island with torpedo +1 scintique torpedo (pog?)
Dreath Ship flee - -3 HP
panic - -3 HP
fight - -3 scintique torpedos +1000k XP
Magus ship Attack - -3 HP +300k HP
fire torpedo - -1 Scintique torpedo -1HP +300k HP
fire 2 torpedoes - -2 Scintique torpedoes +300k HP
Whirlpool - -2 HP (rip me i guess)
Rock Formation -3 HP (wow thanks)
Scurvy +3 Expedition delay

Island[]

If you had enough hp to make it through the voyage and didnt accumulate 15 or more delays then you will have made it to the island.

Clicking "Go On" will bring up an image covering the whole game screen of the treasure room. There is a possible achievement in this room which is solvable without any outside hints.

Clicking on the treasures will add it to the cargo hold and use up space, a few of the items are single use (such as the sword and the dwarf doll), but other are repeatable. Once you are happy with what you got then you can click set sail and get your rewards. Once you return with the treasure a new quest should become available from a time snail where he will unlock a modify reality option (not really sure what it does tho but its single use and 15k fiddles)


Treasures

Name cost Reward description Repeatable
Malcom -5 Cargo space +80k attack "Malcom" - a legendary that deals massive damage. How it does so, is hard to say, but it does. no
Dwarf Statue -7 Cargo space +50k defence This statue, built by a tribe of dwarves and charged up with energy from their halls, greatly boosts
its owners defence. Its eyes also glow in the dark, making it essential for any night party.
no
Arcania plans -1 cargo space +5 max arcanium Plans to build a bigger arcania YES
Chest with gold -1 Cargo space +3m gold

+3m max gold

Sturdy chest filled with gold. Transport the whole thing and you'll bring back the gold along with
its storage
YES
Golden cross -6 Cargo space +3 rain growth boost

(after a priestess quest)

This gilded cross must be incredibly valuable. Maybe its entirely gold, hard to say. It doesnt seem
to be magical - it doesnt even glow or anything - but Seraphine things its a fine piece of treasure.
no
Godly scrolls -1 Cargo space +5 godly scrolls Divine Scrolls! Godly scrolls are scroll from the gods and they are difficult to obtain - god usually
give them to mortals in exchange for a favor. Why is it that the smallest things are the hardest to transport?
YES
Antidote -1 Cargo space +30 poison antidote Vials of antidote guaranteed to cure poison. did someone really stash antidote in with the treasure? YES
Elixir of life -1 cargo space +5 elixir of life Elixir of life! It restores a lot of health and it increases maximum health. Hopefully, Seraphine doesnt break
it on her way home.
YES
Runes Sheet with runes and their translations.
Time urn -4 Cargo space +50 max Timedust

+ 0.1/s timedust

This urn can hold timedust and even produce it on its own. If you as Seraphine for a better description
she will say "it looks magical".
twice only
Wizard book storage -6 cargo space +1 max wizard books Storage for one precious wizard book. YES
Wizard books -2 cargo space +1 wizard book These dusty books are actually wizard books. They will be challenging to transport, but Seraphine can
handle it.
YES
Book of time magic -8 cargo space ᵒForward time (no idea what

this actually does)

"Move forward with this experimental spell, At your own risk." - Seraphine says. "There's also a big skull
drawn on it" she adds. The book is old, almost falling apart, and transporting it will be very challenging
no



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